Hand-painted worlds, ready to ship.

Modular, production-ready 3D asset packs for the games you're actually building — stylized to feel alive, optimized to run.

5 Worlds in the vault
1,110 Hand-painted assets
100% Royalty-free — ship & keep it
The Drops

Five worlds, ready to build.

01

Strongholds & Siegeworks

Medieval fortresses, ramparts and siege engines — modular walls that snap into any keep.

240 assets View pack →
02

The Oldwood

Ancient forests of gnarled oak and glowing moss — canopies, roots and forgotten shrines.

180 assets View pack →
03

Saltwake Harbor

Coastal towns and tall ships — weathered docks, rigging, crates and lantern-lit taverns.

205 assets View pack →
04

Ashen Wastes

Sun-scorched desert ruins — toppled columns, bone-dry earth and half-buried relics.

165 assets View pack →
05

The Hearth Tavern

Cozy interiors — hearths, timber beams, brimming shelves and candle-warm props.

320 assets View pack →
01/05
Projects

Built in-house. Proven in production.

Prototype 2026

Imperium: Futurum

Roman Cyberpunk

An empire that never fell, now wired to the teeth. Imperium: Futurum is a soulslike set in a Rome remade in chrome and neon, where legion discipline collides with black-market augmentation. Built in Unreal Engine 5.7 and currently in prototype, it's tuned for deliberate, unforgiving combat in a city that remembers every death.

Genre
soulslike
Engine
Unreal Engine 5.7
imperiumFuturum key art
Prototype 2026

Flicker

Chase the Light

Flicker is a top-down arcade puzzler built around a single, restless light and the dark closing in around it. It's quick to read and quicker to restart — the kind of pick-up loop that turns one attempt into twenty. The game is in early prototype in Unreal Engine 5.7, with its core still taking shape.

Genre
topdown, arcade, puzzle
Engine
Unreal Engine 5.7
flicker key art
Prototype 2025

Dustmere

Corrupted Worlds

You are the last line between a planet’s salvation and total ruin. In Dustmere, a stylized 3D bullet hell co-op shooter, you and your squad of transhuman sentry bots must escort a critical payload through unforgiving landscapes—climbing, fighting, and surviving to deliver the cure against a relentless machine virus.

Genre
bullethell, topdown, roguelike
Engine
Unreal Engine 5.7
dustmere key art
Auto
The Studio

One artist. Twenty years of paint.

OinkDrop is Riuthamus — two decades of hand-painting game assets for passion projects, now shipped for yours.

I've been building 3D assets for twenty years, most of it for my own games. Somewhere along the way the folder of props got bigger than the projects — so OinkDrop exists to hand that craft to the community at a price a solo dev can actually justify.

Everything is painted, tested and shipped from one desk. And if the packs don't cover what you need, I'm open to custom work — bring a clear scope and we'll talk.

5
Worlds in the vault
1,100+
Hand-painted assets
3
Games in development
1
License. No royalties.